![]() ![]() With fairly balanced values in Vitality, Endurance, Strength and Dexterity, the Warrior is a clear cut choice for beginner players who are unsure of what they’ll want in the future. These appear in the order they are shown in the game rather than any kind of ranking." ![]() With those out of the way, it’s time to cover the classes. So there it is, the top recommended Gifts are the Master Key, Black Firebombs and the Old Witch’s Ring if only for the uniqueness of the thing. And if you’re concerned with anything being spoiled, bear in mind that Dark Souls uses a very flexible order of events and the only way to truly ‘spoil’ this would require prior knowledge. This may seem like a bad choice for new players because it could destroy pacing or spoil later sections of the game, but I would simply like to point to the fact that the graveyard, not a stone’s throw from the Firelink bonfire, is literally meant to teach the player not to tread in areas they’re not ready for. The Black Firebombs can net the player a rather powerful Strength weapon early on but the Master Key is king among the starting Gifts as it opens up so many areas early on. The Old Witch’s Ring offers up some insightful dialogue from an NPC that is mute otherwise, making it an interesting pick at the very least. This is because the first three can be found within the game quite easily, the Pendant literally has no use and the Tiny Being’s Ring gives a negligible benefit (usually only a few HP). Old Witch’s Ring - allows communication with a certain NPCĪs for the usefulness of each of these gifts, I can easily say that Goddess’s Blessing, Twin Humanities, the Binoculars, the Pendant and the Tiny Being’s Ring are all completely ignorable.Tiny Being’s Ring - gives player a small increase to HP when worn.Master Key - used to open several locks across Lordran.Binoculars - used to see faraway sights. ![]()
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